Dead Space 3 - New Game+ Walkthrough - Prologue: "Beginnings" Codex Crash Site

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Dead Space 3
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Walkthrough
Duration: 11:08
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Dead Space 3 New Game+ Walkthrough
Prologue: "Beginnings" Codex Crash Site
200 years ago, on the barren plains of Tau Volantis, S.C.A.F. Privates Tim Caufman and Sam Ackerman are sent on a mission to retrieve a mysterious object, known as the Codex. What they discover will change the course of human events for the entire galaxy.
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NOTES ABOUT THIS WALKTHROUGH:
- This is New Game+, on 'Hard' difficulty, believe it or not. I started on 'Impossible' but I found that I spent too much time managing resources (health packs, and stasis), and it detracted from the game. 'Normal' is too easy, since my RIG is maxed, and I have insane weapons.

- If you are looking for 'scares' or a scary playthrough, this is not it. I have played the game 3 times through already (1st, Hardcore, Classic). So this would be the 4th time, and I have seen everything and know everything.

- I am using the Devil Horns as a primary. Yes, they are uber strong. I unlocked them by beating the game in Classic mode (Hard difficulty, classic aim and weapons only). I try to use the other blueprint weapons so you can see some variety. My Plasma Cutter shoots so fast because I have +3 circuits installed (rate of fire, damage, etc).

- No, I don't pick up anything. I have all the resources I need, so I can craft them. I don't need anymore circuits, or weapon parts. Don't forget I played this 3 times before already.

- I will try to do the optional missions later. I skipped them because they don't add much to the main story.

- I tried not to run through the game too fast, so you can experience all there is, but towards the end I just about had enough of the game so I blew through it. I do stop to listen to audio logs since they add to the game. But the last few chapters is just a LOT of rappelling; I don't know why they added it to the game, because its not fun.




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