Dead Space Remake — Audio Deep-Dive Part 3: Weapon Sound Effects Comparison
In this segment, Technical Audio Artist Mike Dominiuk, discusses weapon sound design, including examples of updates to the Plasma Cutter and Pulse Rifle. The goal is to bring the audio quality of the iconic weapons you know and love from the first Dead Space game up to a modern level. Find out how the team is using additional layered elements to make sure every shot sounds impactful.
Start 00:00
Plasma Cutter (Original) 00:16
Plasma Cutter (Remake) 00:38
Plasma Cutter Audio Layers 01:06
Pulse Rifle 02:05
Pulse Rifle (Original) 02:13
Pulse Rifle (Remake) 02:30
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