DEADWOOD: Saloons, Mines & Canyons in a Southern Ghost Town - UV Blind Run
Link below! This is Deadwood, a single limit-removing map by Dillar. I played in the DSDA sourceport on complevel 2, blind on Ultra-Violence difficulty. I loved the theme of a Western town complete with surrounding canyons and mines so I had to check this out! Turns out not only does it have some nice details, like the meals being cooked in the kitchen, but the fights actually amp up considerably into some fun slaughtery encounters! There's a nice non-linear feel that also adds some fun exploration. Even the vistas you can't visit look nice. I had an issue with an invisible wall that should be fixed by the time you watch this. Play this if you want a great limit-removing thematic map with nice vanilla texture use and some challenging encounters!
Download Deadwood: https://www.doomworld.com/forum/topic/133819-deadwood-new-level-release/
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