Dear Esther-Full Game ( Xbox One Gameplay ) ( No Commentary )
Welcome back to another Full Playthrough and this time it's Dear Esther on the Xbox One!!!
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ABOUT DEAR ESTHER...
Dear Esther
DearEstherLogo.jpg
Developer(s) The Chinese Room
Publisher(s) The Chinese Room
Curve Digital (consoles)
Producer(s) Dan Pinchbeck
Programmer(s) Jack Morgan
Artist(s) Robert Briscoe
Writer(s) Dan Pinchbeck
Composer(s) Jessica Curry
Engine
Source
Unity (Landmark Edition)
Platform(s)
Microsoft Windows
OS X
PlayStation 4
Xbox One
Release Microsoft Windows
14 February 2012[1]
OS X
15 May 2012
PlayStation 4, Xbox One
20 September 2016
Genre(s) Exploration game, art game
Mode(s) Single-player
Dear Esther is a first-person exploration and adventure video game developed by The Chinese Room for Microsoft Windows, Mac OS X, PlayStation 4 and Xbox One. First released in 2008 as a free-to-play modification for the Source game engine, the game was entirely redeveloped for a commercial release in 2012. Featuring minimalistic gameplay, the player's only objective in the game is to explore an unnamed island in the Hebrides, Scotland, listening to a troubled man read a series of letters to his deceased wife. Details of her mysterious death are revealed as the player moves throughout the island.
The Chinese Room released a spiritual successor to Dear Esther, titled Everybody's Gone to the Rapture, in 2015.
In 2017 an updated version, Dear Esther: Landmark Edition was released, based on the Unity engine.