Death Stranding: Directors Cut (Mac) Play-Through (Hardest Difficulty) (Part 1)
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**Part 1
DEATH STRANDING DIRECTOR'S CUT MAC Playthrough
Taking a look at DEATH STRANDING: DIRECTOR'S CUT, on VERY HARD mode. This is about the first hour of story and gameplay, let me know you guys' thoughts, im super interested in the story so far as someone whos not played it. Very unique world and great storytelling.
~About DEATH STRANDING DIRECTOR'S CUT
ABOUT
From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
~Purchase DEATH STRANDING DIRECTOR'S CUT:
https://apps.apple.com/us/app/death-stranding-directors-cut/id6449748961
About MetalFX:
Accelerate graphics and much more with Metal
Metal powers hardware-accelerated graphics on Apple platforms by providing a low-overhead API, rich shading language, tight integration between graphics and compute, and an unparalleled suite of GPU profiling and debugging tools. Your games and pro apps can take full advantage of the incredible performance and efficiency of Apple silicon across iPhone, iPad, Mac, and Apple TV. This year, the new game porting toolkit makes it easier than ever to bring games from other platforms to Mac and the Metal shader converter dramatically simplifies the process of converting your game’s shaders and graphics code.
MetalFX Upscaling
Render complex scenes in less time per frame with high-performance upscaling and anti-aliasing. This year, MetalFX Upscaling supports more devices with improved quality and increased scaling.
https://developer.apple.com/metal/
~My Specs:
Apple 8c M2 Mac Mini 16gb
Macos Sonoma Version 14.3
+ Game Mode
Requirements:
iPhone with ios 17 // A17 Pro chip or later
iPad with iPadOS 17 // M1 or later
nacOS 13.3 or later / m1 or later
Achievements Are supported
Gamepads Supported
MetalFX Supported
Save Data
-can be stored in iCloud
-can be accessed across devices
~Recorded and Streamed using:
OBS (streaming software): https://obsproject.com/
BlackHole (audio loopback driver): https://github.com/ExistentialAudio/BlackHole
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