Debugging and Profiling Direct3D 11 - NVIDIA Nsight Visual Studio Edition 4.0
Live webinar recording from GDC2014.
By watching this video you'll learn to use the latest features of NVIDIA Nsight™ Visual Studio Edition, focused on Direct3D 11 development. We'll show you the ins and outs of the new user experience for Direct3D, which is based on the rich OpenGL debugging and profiling experience. You'll learn about the tighter integration with Microsoft Visual Studio, experience new shader debugging and profiling features, and be the first to see the new compute shader profiling capabilities.
To learn more about NVIDIA Nsight Visual Studio Edition click here
NVIDIA provides a full suite of tools free to game developers as part of the GameWorks program. You can find out more here https://developer.nvidia.com/gameworks-tools-overview
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