Deeper Down in 17:14 (HL2 Mod)

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Published on ● Video Link: https://www.youtube.com/watch?v=HomtuPA03KE



Half-Life 2
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Duration: 21:31
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1


Mod page: https://www.moddb.com/mods/half-life-2-deeper-down/
Leaderboards: N/A

My first decent run of the mod - very far from perfect. It has a ton of nice cuts and is fun overall to play; however, it's also a complete mess map-wise. I had to edit map 4b with entspy and move the 4b to 4c transition back - or else the game would freeze and crash.
Save deletion is used three times - once to spawn the car (The map transition before the lift requires the car), second time for health and ammo, and a third time for the rocket launcher.


Starting off, I run through a few corridors and grab a barrel to prop-climb over a fence. This skips a segment of gameplay to turn on the power for the gate. Following that and a few more corridors - we make it outside.
I jump on the radio, on a ledge, and get out of the map. This skips shooting crows and doing a classic "find the batteries" valve puzzle to grab the car. In the next level, I do a few fancy ASHs to get out of bounds again - skipping getting the gravity gun, a gate puzzle, and a bit of combat. I struggled due to the one HP I had left.
Here is the first save-deletion - done to get the jalopy (for a level transition later). After driving a bit, I jump out and onto the car, onto a ledge, and to a lever to skip more combat and barnacles - instead directly opening the gate. I then drive to the next closed gate - getting Dog to spawn. I then run away from the jalopy and gate to ditch alyx - as she can die quite easily in the next segment if I let 'er tag along. Driving a bit more, I flip a switch and yeet the car into the transition area - which requires it to work.
After driving the car and activating the lift, I squirm my way out of the back - skipping a rather large combat area - instead prop-climbing past what would be a crane puzzle. I then repeat that for what I assume to be another crane puzzle (I've never actually did that one - I got lost).
And here's the second save-deletion - basically just to make sure I have enough health for any mistakes I make (As shown directly after). I line myself up on a ledge, abh over a gap - passing a gate in the process. The rest of that map (and the next few) is just accelerated hopping past gates and through tunnels.
Getting to what I'm calling the compound, I use a barrel to prop-climb over the side and up to the end of the level. For some reason, the lift broke this time - with the door not opening. Luckily, when I decided to jump out of it to save something stupid like two seconds, I was left with barely enough health. I skirted around the side of the electric-water section as to not die.
Here was the third save-deletion - for health and the rocket launcher. The RL was used to get over the fence. Walking along the wall and into the cobwebs allows for you to crouch - getting on the steel beam and finishing the level. Normal movement and intended gameplay for a bit after that, but I yoink an explosive barrel and save it for the following Antlion Guardian fight. After the fight, I jump through a few sections away from enemies and grab the SMG and some ammo (this is important). Following dropping down the shaft, I jump onto the edge of a fence - skipping another section and speed through the rest in a mostly intended fashion; however, I made a critical mistake - I shot a zombie with the SMG - reducing how much ammo I had too much - resulting in me not getting a SMG grenade in the following supply crates.
The next section has a bunch of orb puzzles - mostly all done intentionally, but with me jumping around and across a gate rather than using a teleporter as intended.
And now, the final '''battle''' of the game - meaning of course I skipped as much as I could. If I had gotten the SMG grenade, I would've boosted on top - allowing me to remove all the orbs from their receptacles quickly; however, as I didn't have any (shown by my aggressive scrolling through inventory in the lift), I ASHd around the platforms doing it in a semi-intended way.
17:14... not bad, but miles away from the SOB of 15:30.







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