Defining Accessibility vs. Playability in Game Design | Critical Thought
For this video, I touched on the recent hot topic issue of accessibility in videogames, and why everyone is focusing on the same incorrect usage of accessibility. For more information on accessibility check out the IGDA SIG: https://igda-gasig.org/
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BOOKS I'VE WRITTEN ON GAME DESIGN:
20 Essential Games to Study: -- https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456
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VIDEO and STREAMING SCHEDULE:
Nightly at 10 est I have my regular streaming of a video game. Saturday nights we do our grab bag stream where I'll play games voted on by the fans.
At Noon est on most days, there will be a vlog video. Either a Critical Thought, Industry Insight or update to the channel. Around 6:00 PM est, a video looking at a video game. Either part of a let's play, or a spotlight on a game.
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Mondays: A Dissecting Game Design will be posted. My video series examining a game's design.
ABOUT ME:
I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.
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