Deltarune - Jevil - 2X Speed (No Hit)

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Published on ● Video Link: https://www.youtube.com/watch?v=vjoT13-EqGM



Game:
Deltarune (2018)
Duration: 3:55
4,993 views
158


I can't believe it's over, I had so many doubts over this being possible but it's all over and i've done it. Easily the hardest thing i've ever done purely by the sheer amount of luck needed for this to happen, honestly it's quite ridiculous that I managed to do it, never again I have to touch this fight.

This took me a total 70.5 hours over the span of a year.

I suppose I can talk about the attacks themselves and go into why this is as ridiculous as it was.

First attack (spade wave thingy idk): Actually a pretty easy attack you just tap up repeatedly from the bottom, it can however, spawn the wave right next to you and 90% of the time you will get hit, and there is no way to stop this from happening.

Spade spiral: Free attack, you just sit in the corner and move slightly depending on where the gap is.

Heart bomb: Really hard attack to read consistently, mostly i'm just relying on it giving decent RNG because if too much is sent towards you, you will get hit. After playing it for a long time I was able to sort of manipulate which way the bomb aim depending on how high they explode, since that is also random, a mess of an attack and i got hit here easily over 1,000 times.

Devilsknife: This took a while to get used to enough to always react what way the devilsknife will spin, was very annoying in the earlier part of this grind killing hundreds of runs.

First carousel: It is pattern meaning it is free, since it is also a really easy pattern to follow.

Club bomb: Incredibly annoying attack, you have to move up and down and time going through the gap between the clubs. but it can be very difficult to do so when they cluster up too much sometimes, I literally never got consistent at this and always lost runs to it many times a day.

Diamond bomb: The diamonds spawning from below are pretty hard to react to and sometimes give you too much of a mess and you will get hit, I did end up getting pretty consistent at it though.

Spade spiral 2: This is just a tiny bit harder than the first spiral but the concept is exactly the same just slightly faster.

Second carousel: OH BOY! This attack alone is the reason I spent 70 hours on this, the only attack I did not find any kind of strategy that makes it easy. The carousel simply moves far too quickly for a human being to react to, it is impossible. The only way I even found a method to pass it was due to how the attack is programmed, the carousel appears to have roughly 10 different patterns it can pick from at random to use for the second carousel, there is no possible way you can react to what pattern you get so my only option was to learn one pattern that lets me start in the bottom right corner, and then pray RNG picks my pattern, if it was not the pattern I knew, restart, I only managed to get 31 runs past this attack after 70 hours and died far too many times to it. So all in all this attack made the entire challenge purely reliant on luck no matter what I did which was a massive demotivating factor while doing this. I hate this attack.

Spade bomb: Unfortunately for me this attack is unreadable just like the second carousel, but, you can wait for RNG to just mostly miss you, which is what happened in my clear attempt. My RNG was so easy it was unreal, I had no choice but to wait until I got good RNG on the second carousel and spade bomb on the same run which requires so much stupid luck. I got somewhat able to read slightly hard RNG on this attack by the end of the grind but it really did no matter, i only passed this attack a total of 6 times.

Club guns????: Really easy to choke on this attack, I did so twice on an actual run, you tap up really quickly and then react to what situation you have at the top, sometimes it can be really hard to react to what to do, it is a strange attack and only really muscle memory let me dodge this one.

Red devilsknife: Actually pretty easy, once I understood how it worked I never got hit here anymore, it is indeed patterns at random choice and I just learnt hot to dodge them all, the only help I can really say here is to play the attack until you get it.

OH spam: The last attack I had to avoid, as I was using a specific order of actions to pacify Jevil just before he uses chaos bomb as that attack is pure luck to avoid. With this one there is no skill involved, you tap up and then you tap down and hope you don't get hit on the turn around, you cannot really react in time. Sadly I got hit to this attack 3 times in an actual attempt and it was devastating every single time.

That's the entire fight broken down, basically the skill based attack took me around 25 hours to get good at, and the rest of the time was waiting for both second carousel and spade bomb to give me the perfect RNG. Eventually it happened and I kinda went into shock because I didn't believe I actually did it. Thankfully I didn't mess up any of my order of events because that would have been heartbreaking.

Bless anyone else who ever wants to do this.







Tags:
Deltrarune
Undertale
Toby Fox
2X Speed
Jevil
Fight
Pacifist
Grind
Hard
No Hit
Jevil No Hit
No Damage
Hitless
2X Speed Jevil
200% Speed
2X Speed Jevil No Hit



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