Depth - Deepest Depths of Deepness - Episode 4 - (Multiplayer Gameplay)
Welcome to Depth a a asymmetrical multiplayer game pitting a number of treasure hunting divers against sharks. In this episode we play in a wierd cave thingie.
Depth - Deepest Depths of Deepness - Episode 4 - (Multiplayer Gameplay)
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-=-=-=-=-=-=-=-=-=-=-Game Summary-=-=-=-=-=-=-=-=-=-=-=
Depth is a Indie video game developed by Digital Confectioners and released for Microsoft Windows in 2014. It is a asymmetrical multiplayer game pitting a number of treasure hunting divers against sharks.
The game is a first-person shooter which takes place in underwater environments, the player can play as either a diver or a shark. Divers purchase weapons based on both collected treasure and kills. Sharks gain new abilities by eating the opposing team. Each team has a limited number of respawns, the first to run out is the loser.[1]
Development
Depth began production in 2009, as a student project built as a mod for Unreal Tournament 3 by a small team led by Alex Quick of Killing Floor fame. Between 2010 and 2012 the game was ported to UDK and became a standalone game. However development eventually stalled due to game play concerns by the production team. In 2013, Digital Confectioners were brought on board to re-tune and finish the game.
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Please watch: "Rampage Knights - First Look and Impressions - Indie Game - Coop with Purple"
➨ https://www.youtube.com/watch?v=UzpSCDx5-Ow
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