Descent 1 LOTW, Loony bin outpost, insane difficulty, no death, full rescue, 118 HP at exit
Difficulty rating: 1
Difficulty rating (100+ HP): 5 (extremely hard)
Level description:
Full Name: Brett Russell
Name of Mission: BRinsane
Description of Mission: BRinsane will make
anyone who is anal about textures or structures
go INSANE! The guys who dug this mine didn't
care about physics, they just LOVED making
mines. Full multiplayer support.
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My opinion:
The initial room immediately chews 5-10 shields due to the explosion.
And who wants energy centers anyway? The only energy center is placed beyond the red door where nobody would actually use it (it's guarded by 2 red mechs anyway). This level isn't too hard to survive, but EXTREMELY HARD to survive it over 100. After lots of attempts I finally managed to make a run where everything were just right.
Shields are scarce but you can find several ones that are doubles (giving you 12 HP).
The initial dark room is hard, lot of mechs are just behind the corner including one cloak driller. The red hidden door is very easy to stumble upon releasing 2 angry plasma mech which is almost an instant death.
You also shouldn't waste your energy because there are no energy centers in the mine that are easy to reach.
You must kill the red mech guarding the hostage early, because it tends to wander away and this makes very difficult to destroy later, this will cost a lot of energy.
In the circular tunnel the last blue drone release a rocket mech. The only good strategy is rushing towards it exploiting the curvature of the tunnel.
By the time you reach the blue door, your batteries are almost dry.You must use your concussions to deal lot of splash damage when the lots of mechs released (eye candy).
Finally: do not kill that secondary lifter that guards the red key: it would release lots of cloaked rocket hulks. Better endure some hits or bounce it away and sneak in for the red key.
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