Designing the Perfect Puzzle Games | Portal Retrospective
What goes into designing the perfect puzzle games? In this retrospective on the Portal series, I'm taking a look at one of Valve's many beloved series and examining how they create two unforgettable experiences. Portal and Portal 2 remain two of the most critically acclaimed games of all time and are considered a high point in Valve's already incredible career. Why did such a simple puzzle game resonate with so many people? Let's find out. #Portal #Valve #TheCakeIsaLie
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TIMECODES
00:00 — INTRO
PORTAL
01:48 — DEVELOPMENT
04:39 — GAMEPLAY
07:54 — PUZZLE DESIGN
10:58 — AESTHETICS
13:14 — NARRATIVE
17:41 — LAB RAT COMIC
PORTAL 2
20:51 — DEVELOPMENT
22:52 — GAMEPLAY AND PUZZLE DESIGN
25:16 — WORLD DESIGN
27:42 — AESTHETICS
30:35 — CHARACTERS AND DIALOGUE
33:15 — NARRATIVE
37:41 — CUSTOM TEST CHAMBERS AND CO-OP CAMPAIGN
41:04 — CO-OP HIGHLIGHT REEL (ft. dribson)
CONCLUSION — 47:18
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SOURCES / RECOMMENDED READING:
DigiPen: Narbacular Drop (https://bit.ly/3tRRyFO)
Nuclear Monkey Software: Narbacular Drop (https://bit.ly/3tQIGAq)
Portal Developer Commentary
Seattle Times:Backstory to blockbuster game ‘Portal 2’ is a real Cinderella tale (https://bit.ly/3aCwxr1)
Planet Half-Life: Pratt and Chief interview the Portal team at Valve headquarters (https://bit.ly/3vgen6e)
Edge: GDC: A Portal Postmortem (https://bit.ly/3gzhmTj)
PC Gamer: Valve reflects on The Orange Box, ten years later (https://bit.ly/3eumpBF)
Game Informer: Opening The Portal: Exploring The Game's Development (https://bit.ly/3vgeC18)
Rock Paper Shotgun: RPS Interview: Valve's Erik Wolpaw (https://bit.ly/3eumsgP)
Portal 2 Developer Commentary
The Final Hours of Portal 2
Portal 2: Lab Rat (https://bit.ly/3xk8tmq)
Gamasutra: GDC 2012: Portal 2: Making a sequel to a 'perfect' game (https://bit.ly/2QPxS6Q)
ShackNews: Valve Hires DigiPen Team; Seemingly for Portal 2 (https://bit.ly/3dNtoXe)
Rock Paper Shotgun: F-Stop, the secret mechanic of Valve's unreleased Portal prequel, has finally been revealed (https://bit.ly/2QtwXcj)
Exposure by LunchHouse Software https://www.youtube.com/watch?v=x9vUzt9xhnI
Eurogamer: "The first anyone had seen publicly of Portal 2 was relayed over this modem from 1987 from my kitchen" (https://bit.ly/32Gf3Wz)
Kotaku: Portal 2 Hijacks Blue Screen of Death At GDC Awards (https://bit.ly/32HPyEb)
Other Videos By CloudConnection
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