Destiny 2 - Crucible

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Published on ● Video Link: https://www.youtube.com/watch?v=sNVjuRalwqs



Destiny 2
Game:
Destiny 2 (2017)
Duration: 1:09:15
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The core PvP game is called the Crucible. It puts all Guardians on a level playing field by removing progress-based damage modifiers, so you can compete at any stage of the game, whether you're a veteran of a hundred raids or just starting the campaign. You get access to the Crucible after the third campaign mission, 'Spark'.

You have the choice of several game modes, all of which will involve two teams of four. They're grouped into two playlists: 'quickplay' is a casual playlist with quick matchmaking at the expense of skill parity, whereas 'competitive' will take longer to match you, but emphasise skill rating and connection speed. Game modes are not selectable individually.

Quickplay
Clash - Clash is a simple 4v4 team deathmatch mode. First team to 75 kills, or the team that's leading when the eight minute time limit expires, wins.
Control - returning with small tweaks from the original, Control is like COD's Domination mode. Teams compete to capture and hold three flag zones, and to kill opponents. Capturing a zone or killing an enemy gets you a point, with one bonus point per kill if you hold two zones, and two bonus points per kill if you hold all three. Winners are the first to hit the 100-point cap, or to have the higher score after eight minutes.
Supremacy - essentially, this is COD's Kill Confirmed mode. Guardians will drop prismatic dodecohedrons called crests when killed, and you don't score until you grab the crest. You can collect allies' crests to deny the enemy points. First team to 50 crests, or with the highest score after eight minutes, wins.

Competitive
Countdown - Countdown is clearly inspired by PC classic Counter-Strike. Teams take turns trying to plant a bomb in one of two sites (down from three in the betas, thank goodness). Attackers win if they can plant the bomb and protect it until it goes off, which takes about 40 seconds, while defenders win if the attackers haven't planted after two minutes. Both teams can also win by wiping their opponents, and each team only gets one revive per round. First team to win six rounds wins the match.
Survival - available in the competitive playlist, this is a 'spiritual successor' to the original's small team tactics mode, Skirmish. Both teams have a pool of eight respawns, and the winning team are the ones who exhaust their opponents' respawns first. If no-one's won a round after three minutes, it goes to Overtime, with a capture point appearing to break the tie. Power ammo spawns in the centre of the map, pulling combatants together.







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PlayStation 4
Sony Interactive Entertainment
Destiny 2
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