Detonator Parametric Explosion Framework for Unity

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Detonator for Unity makes incorporating good explosions easier for all types of developers. At its most basic level, Detonator is a component that can be attached to any GameObject. At runtime it then creates an explosion with configurable color, size, duration, detail, and sub-elements like sparks, smoke, and shockwaves. For those that want to dig in a bit, Detonator is an explosion framework.

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Tags:
Unity
Detonator
explosion
Summer of Code
Ben Throop
shockwave
sparks
smoke
free