Deus Ex System Rift DLC Part 2 [Hard / Stealth / No Kills] – Inside Palisade Blade
Welcome to the futuristic world of cybernetic humanity! In this Deus Ex System Rift DLC Walkthrough Gameplay Adam Jensen penetrates inside Palisade Blade facility!
Deus Ex System Rift DLC Playlist: https://www.youtube.com/watch?v=6d7JTuqoLTg&list=PLTpHBEQwX-eeqmAJmy2nMaVaSiIkOk3_Z
Re-unite with Frank Pritchard, Adam’s friend and former colleague at Sarif Industries, and assist him in hunting down information on the mysterious Santeau Group. Desperate to get more information, Pritchard targets one of the most secure data banks ever created – the Palisade Blade. In agreeing to help, Adam may also be able to uncover hints as to who the Illuminati really are.
The year is 2029, and mechanically augmented humans have now been deemed outcasts, living a life of complete and total segregation from the rest of society.
Now an experienced covert operative, Adam Jensen is forced to operate in a world that has grown to despise his kind. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy.
Deus Ex: Mankind Divided is a cyberpunk-themed action role-playing stealth video game developed by Eidos Montreal and published by Square Enix. Set two years after Human Revolution, Mankind Divided features the return of Adam Jensen from the previous game, Deus Ex: Human Revolution, with new technology and body augmentations.
Gameplay
Deus Ex: Mankind Divided is presented with a first-person perspective, with a third-person cover system, and combines elements of first-person shooters, with a role-playing upgrade system and dialogue trees. The game allows the player to tackle situations using combat, hacking, stealth, and social interactions. Some new features include: on the fly gun customization, remote hacking, Icarus dash (short range silent teleportation), tesla arch, Nano blades, radar with map layouts, and a changed energy system (energy is no longer a series of batteries but 1 bar that slowly refills). The boss battles have been changed so that killing isn't the only way to win a battle, making it possible to complete the game without killing anyone. The XP system has been changed so that the stealth approach doesn't have an XP advantage.
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