Dev shares the future of Shatterline and how it can defeat CoD
I was able to sit down with Alex Paley, co-founder of Faraway, the publisher of Shatterline. I asked him about the game, the vision, some of the controversy and more. This game is looking to compete directly with CoD, and also to innovate by introducing web3 to improve the experience of players.
Timestamps:
0:00 Intro
0:50 Alex Paley's background
2:20 Vision of the game
3:50 Balancing PvP & PvE in the game loop
5:45 The game went down - what happened?
6:50 Crypto controversy & role of web3
15:45 Anti-Cheat plans
19:10 "Effectively free" 1m game key give aways
22:40 Plan to retain players + grow ecosystem
27:14 Game modes
29:40 Consulting pro players
33:15 Marvel Rivals
35:49 Campaign
36:50 What does it look like for Shatterline to "win"?
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