Developer Respect For Players & Their Time | Feedback Loop By Tarmack
User 109 on YouTube suggested talking about Developers respecting their players with an example of the baby bonnet difficulty level in Wolfenstein. Sounded pretty good to me and I expanded it to include respect for players via difficulty, time and general gameplay sorts of features. I hope you enjoy it. They're fun to do.
Post your suggestions for future Feedback Loops in the comments below.
Feedback Loop is an unscripted monologue done during the mid-stream break on my Wednesday live streams. Also, next week and probably forever thereafter, Feedback Loop will be at the beginning of the livestream. So if you want to tune in live, you don't have to guess when it's going to happen. We'll shoot for right at 7PM MST, Wednesdays.
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