Development Log - Part 3: PuzzleScript Templating Engine
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Published on ● Video Link: https://www.youtube.com/watch?v=FfSYmSFtX3c
So this time I've added a templating engine, Nunjucks, for preprocessing PuzzleScript code before actually running it. This makes it much easier to write PuzzleScript games that have many similar rules or common patterns that it would be easier to capture with loops, macros, filters, etc.