Devlog 3.10.1 - Gameplay and minor enhancements

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Published on ● Video Link: https://www.youtube.com/watch?v=y3qI6iACfDk



Unreal Tournament
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Duration: 7:58
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This is my ground up ongoing gameplay
One of the games that inspires me are the following
Kingdom hearts, Nier Automata, Final Fantasy series


Logs:
-Gameplay Ykstudio Framework V4
-Player Controller passing parameters on AI (trigger) projectiles
-Ground distance diff animations
-Dynamic Camera YkStudio v1.2
-some code arrays has been updated
-Dynamic direction enhancements
-vector interpolation added calculating rotation and location to the nearest enemy
-Enhance animation
-Make own gamestate to implement dynamic music
-Exploration for leaning modules
-proper rotation if lock camera


on going
-HOLD press heavy animation montage
-archer / mage conditions
-side stepping and roll module need to recode



Cheers!


#kingdomhearts #unrealengine #nierautomata #finalfantasy #indiedeveloper




NIER OST
Disk 2, Track 9: Song of the Ancients ~ Fate

Produced by Keiichi Okabe (MONACA, Inc.). Composed by Keiichi Okabe, Kakeru Ishihama, Keigo Hoashi, Takafumi Nishimura.
Distributed by Square Enix







Tags:
Devlog 3.10.1 - Gameplay and minor enhancements
kingdomhearts
nier automata
devil may cry
final fantasy
indie developer
sword
great sweord
unreal engine
unreal engine 4



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