Devlog 3.10.1 - Gameplay and minor enhancements
This is my ground up ongoing gameplay
One of the games that inspires me are the following
Kingdom hearts, Nier Automata, Final Fantasy series
Logs:
-Gameplay Ykstudio Framework V4
-Player Controller passing parameters on AI (trigger) projectiles
-Ground distance diff animations
-Dynamic Camera YkStudio v1.2
-some code arrays has been updated
-Dynamic direction enhancements
-vector interpolation added calculating rotation and location to the nearest enemy
-Enhance animation
-Make own gamestate to implement dynamic music
-Exploration for leaning modules
-proper rotation if lock camera
on going
-HOLD press heavy animation montage
-archer / mage conditions
-side stepping and roll module need to recode
Cheers!
#kingdomhearts #unrealengine #nierautomata #finalfantasy #indiedeveloper
NIER OST
Disk 2, Track 9: Song of the Ancients ~ Fate
Produced by Keiichi Okabe (MONACA, Inc.). Composed by Keiichi Okabe, Kakeru Ishihama, Keigo Hoashi, Takafumi Nishimura.
Distributed by Square Enix
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