DFFOO GL (Dauntless Defender ~Defender Z Raid~ SHINRYU) Tidus BT+, Kain BT+, Kam FRBT+
Shinryu Ticket Challenge Run 1
I have to pity Kam'lanaut BT without Tidus FR from the gem pulls. End up having to toss a few more tickets to get his FR. On a positive note, I have accumulated a decent stash of power stones for future upgrades.
Could have gone higher if I had made my Tidus FR skill a bit more visible. I forget the ability once I am in Tidus BURST mode :) 163M is still not that bad :)
Ifrit summon, None
Note: All 3 characters are EX+3LB with their bloom passives & their enhancement boards. Tidus has his BURST+3/3, FR+3/3, LD & the following spheres - King, Balthier, Seymour (RF). Kain has his BURST+3/3, FR+3/3, LD & the following spheres - his own, Noel, Sazh (RF). Kam'lanaut has his BURST+3/3, FR+3/3, LD & the following spheres - Raijin (RF), his own, Auron.
UW: Tidus 5/5 Sword, Kam'lanaut 5/5 Unique
Force Level: Tidus LV30, Kain LV30, Kam'lanaut LV30
HG Armor+: Kain HG+3/3, Tidus HG+3/3, Kam'alanut HG+3/3
Calls: Tidus (Cid Raines LD), Kain (Kurasame LD), Kam'lanut (General Leo LD),
Wave 1: Defender Z x2 (completed on turn 18)
Score: 1816k
Video on fight overview: https://youtu.be/i6MxYkKBaBQ
Time codes
00:00 - Intro & Overview
03:08 - Commencement of the Fight~
SHINRYU Overview
- The 2 Defender Z has 60 million HP each
- They don't have any major resistance
Force Gauge Effects
- Force gauge ≥ 20% - The bosses gains turn deletion immunity
- Force gauge ≥ 40% - The bosses gains turn deletion immunity + 10% turn
rate down aura on all party members
- Force gauge ≥ 60% - The bosses gains turn deletion immunity + 30% turn rate down aura on all party members
- Force gauge ≥ 80% - The bosses gains turn deletion immunity + 50% turn rate down aura on all party members
Force Ability
- Heavy Clap++: AOE BRV+HP Attack (guaranteed hit). Grants the bosses 5 buffs - 100% HP DMG Up, 100% BRV DMG Up, 50% ATK Up, 50% Speed Up & 50% INT BRV Up
Force Time
Gains the following enhancements during force time:
• Boss gains 3% HP regen (1.8 million HP per turn)
• Each time the player unit acts, the player's turn will get delayed by 1.
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and the 79% HP threshold
- The boss has a standard attack rotation cycle. It will start off with Heavy Clap+, Flame Hurricane, Blast Punch, and Double Attack. All are BRV only attacks.
- Heavy Clap+ will grants the boss a 100k BRV shield and 80% DEF Boost. If the shield is not broken when it is on its next turn, it will use Flame Hurricane+ (guaranteed hit, ST BRV+HP attack)
PDF Guide: https://drive.google.com/file/d/1To_CwBitYslL6xjEks8qdmB5Zb6nMSAJ/view?usp=sharing
Force Mechanics Overview
Video Link: https://youtu.be/bw0Et10WGu0
PDF copy: https://drive.google.com/file/d/1b-WlPNHAe7eUKrMwMF4w9p8-yLXfxw7N/view?usp=sharing
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