Diablo 4 - RTX 3070 Ti | 1440p | 4K | Performance test
Diablo IV 4 - RTX 3070 Ti 8GB | Ryzen 9 5900X | 1440p | 4K | Performance test | Fps test | Detailed Benchmark | Gameplay | Release
The release version no longer has a memory leak issue when using High-Resolution Assets. RAM consumption no longer increases over time as it did in the beta I tested in March. I've been playing with High-Resolution Assets for 3 hours and haven't seen RAM consumption over 18gb (max settings + 1440p). Also improved stability when using High-Resolution Assets. Yes, the game still runs more stable without High-Resolution Assets. But even with HR Assets, it is quite stable. Nvidia Shadowplay takes more fps when recording video in Diablo 4 than in other games. Without recording, I get 10+ fps more.
Definitely Diablo 4 is one of the best games of this year in terms of optimization.
Timestamps:
0:00 Max + High Resolution Assets: On + 1440p
2:00 Max + High Resolution Assets: On + DLSS: Quality + 1440p
4:18 Max + High Resolution Assets: On + 4K (DLDSR)
6:20 Max + High Resolution Assets: On + DLSS: Quality + 4K (DLDSR)
*Big thanks Blizzard for the key
PC specs:
CPU: AMD Ryzen 9 5900X
RAM: 32GB DDR4 3200 MHz
Chipset: X570
GPU: RTX 3070 Ti (similar models: RTX 3070, RTX 2080 Ti)
Nvidia driver on video: new
Windows 11 22H2
SSD
Thanks for watching 🙂
#diablo4
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