Diablo 4 - RTX 3070 Ti | Max Settings | Benchmark | Beta
Diablo IV 4 Beta - RTX 3070 Ti 8GB | Ryzen 9 5900X | 1440p | Performance test | Fps test | Detailed Benchmark | Gameplay
(Update) Diablo IV Release Version - RTX 3070 Ti | 1440p | 4K: https://youtu.be/u2NuGHkRZv8
Nvidia Shadowplay takes more fps when recording video in Diablo 4 than in other games. Without recording, I get 10+ fps more. The video memory is fully used regardless of the choice of texture quality. Diablo 4 works well if you don't use High-Resolution Assets. Stability gets worse and stutters appear when using High-Resolution Assets. The main problem now is a memory leak. And this is especially noticeable when using High-Resolution Assets. But there is still a lot of time to fix this problem before the release.
Timestamps:
0:00 Max + High Resolution Assets: Off + 1440p
3:13 Max + DLSS: Quality + High Resolution Assets: Off + 1440p
5:08 Max + High Resolution Assets: On + 1440p
*Thanks Blizzard for the key
PC specs:
CPU: AMD Ryzen 9 5900X
RAM: 32GB DDR4 3200 MHz
Chipset: X570
GPU: RTX 3070 Ti (similar models: RTX 3070, RTX 2080 Ti)
Nvidia driver on video: 531.29
Windows 11 22H2
SSD
Thanks for watching 🙂
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