Diablo Immortal Enters Technical Alpha Testing Phase On December 17
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The release of Diablo Immortal looms closer as we now enter the Technical Alpha phase! As of the publishing of this video, the Technical Alpha should now be live for limited testing, with the main focus for user testing occurring in Australia.
Many details have been revealed about the game in its current form, which I go over in the video. Open World Zones, Dungeons, the Capital City of Westmarch, Normal, Nightmare, and Hell difficulty modes, Bounties, the Horadric Beastiary, Elder Rifts, and Challenge Rifts are some of the gameplay systems and character progression systems we'll be encountering.
Itemization has also been detailed with notes on gear, reforge stones, gear slots, gems, Legendary gems, Charms, the Player to Player Market, Crests, and specialized Reforge Stones. I also discuss the details of the Paragon System and Battle Pass.
What do you all think about the latest changes and updates to Diablo Immortal? Sound off in the comments and let me know!
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