Dice and Dragons - Kickstarter Excess or Value Beast

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Published on ● Video Link: https://www.youtube.com/watch?v=QlUBPZLxvDw



Duration: 47:15
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What up Gamers! We welcome co-hosts Rob and Anna - Maria from Meeple Dungeon and Ryan from The Card Board Conjecture Podcast as we discuss Kickstarter Excess or Value when it comes to Beast from Studio Midhall designed by Aron Midhall and Elonn Midhall. Below are time stamps to help you navigate the video followed by links to our special guests content then a description of the game.

Time Stamps
0:00 Start
0:11 Introduction
1:41 Game Overview
5:24 Core Pledge Overview
7:15 All In Pledge Overview
8:05 Add - Ons
12:56 Value Discussion
16:22 Stretch Goals
20:26 Excess Discussion
31:57 Shipping
34:45 Excess or Value Summary
42:17 Did we back it?
44:45 Outro

The Meeple Dungeon
https://www.youtube.com/channel/UCzS-fB7m1WWZwy13j_QvmRQ
https://twitter.com/MeepleDungeon
https://themeepledungeon.podbean.com/

Cardboard Conjecture
https://cardboardconjecture.podbean.com/
https://podcasts.apple.com/ca/podcast/cardboard-conjecture/id1361867673
https://www.youtube.com/channel/UCTybXckd_LRimYKAn079oKw
https://www.twitch.tv/bridge_city_boardgamers

Welcome to the Northern Expanse, a place where nature is still unexplored, mystical and dangerous. When the humans first arrived, they thought they found an unspoiled paradise, filled with bountiful forests, lakes swimming with fish and cold freshwater flowing from the mountains.
But as their settlements expanded and the surrounding forests grew thinner, nature itself pushed back. Great creatures known as Beasts emerged, and with their fangs, claws and mystical powers, they proved an incredible threat to the humans. In order to protect the settlements, humans enlisted specialised hunters, tasked with tracking and killing the Beasts before too many of their kin perish.

Hidden movement
The Beast uses a deck of direction cards to move over forests, swamps and caverns, using guile and deceit to hide its track from the hunters. However, whenever a hunter moves over a location where the Beast has previously been, a trail appears. Only when a hunter searches a location or the Beast itself attacks an unsuspecting target is the Beast's actual position revealed. More so, each hunter has but one chance of searching each round, making it a tense and difficult decision. Hunters seldom have full information whether the trail they’re pursuing contains the Beast’s actual location, or if the trail has already gone cold.

Asymmetrical Drafting
Each action you perform in this game is done by playing a card from your hand (up to a maximum of two cards per turn). This means that if a player wants to search, attack or move, they need to have a card in their hand that lets them do that. Before each round, both hunters and Beast participate in a draft for the most important cards. All action cards can be used by both Beast and hunters alike.

Teamwork above all
In order to win this game, you either need to cooperate every step of the way if you play as a hunter, or skillfully outmaneuver your opponents if you play as Beast. On their own, hunters are never stronger than the Beast. Only when hunters communicate, strategize and combine their actions can they bring down the Beast before it’s too late.

—description from the designer
If you like what you saw comment subscribe you won't be fail to defend north, nor will you be eaten by a Beast.

Want to support the channel check out the following link for 10% off at Multizone a portion of your purchase goes to support the channel.

https://multizone.ca/discount/DICEANDDRAGONS

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#boardgames #beast #studiomidhall

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Creative Commons Attribution 3.0 Unported License
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