Differences in Design: Hitman and Zelda
The first in hopefully a series of videos looking into different aspects of game design. For our first episode I look into how two of the biggest games of the last couple of years approach players in very different ways. One game puts its mechanics on show, communicating everything to the player the other hides everything just out of sight to build immersion in its world
Written, recorded and edited by Josh Brogan
Music
Aries Beats - Choir Trap
S4CHKO - Meant to Be
S4CHKO - S E M I N A L
All music used under the Creative Commons license
Other Videos By Binary Worlds
2020-09-09 | The Last Campfire, Reflections in a Pandemic |
2017-09-29 | The Witness: A Great and Terrible Game |
2017-09-22 | Dying Light and the Fear of the Dark |
2017-09-14 | VVVVVV and The Exploration of a Single Mechanic |
2017-09-07 | Hyper Light Drifter and The Art of Environmental Storytelling |
2017-09-01 | Differences in Design: Hitman and Zelda |
2016-11-30 | Grow Home is a Place |
Other Statistics
The Legend of Zelda: Breath of the Wild Statistics For Binary Worlds
Currently, Binary Worlds has 401 views for The Legend of Zelda: Breath of the Wild across 1 video. Less than an hour worth of The Legend of Zelda: Breath of the Wild videos were uploaded to his channel, roughly 17.66% of the content that Binary Worlds has uploaded to YouTube.