Dimension Shift - InGame Map System

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Published on ● Video Link: https://www.youtube.com/watch?v=50wZdlj-0f0



Duration: 5:05
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This Feature was first discussed in march, but we had A LOT more
pressing issues to take care of before "vanity" features such as this
came into play... oh well, now that our collision engine is functioning, along with the cutscene engine, text engine and general gameplay such as physics et cetera are in working order, it was time to get rid
of the good ol' pause and replace it with a map/inventory menu.
the map graphics are barebones and the menu itself has no functionality yet aside the map but it's getting there :)







Tags:
dimension shift nes
NESDev
homebrew
8-bit