Directional Sources & Listeners in Interactive Sound Propagation using Reciprocal Wave Field Coding

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Published on ● Video Link: https://www.youtube.com/watch?v=pvWlCQGZpz4



Duration: 7:14
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We present the first wave-based interactive system for practical rendering of global sound propagation effects including diffraction, in complex game and VR scenes with moving directional sources and listeners.

See more at https://www.microsoft.com/en-us/research/video/directional-sources-and-listeners-in-interactive-sound-propagation-using-reciprocal-wave-field-coding/

Note: There is no narration in this video, only acoustic loudness and direction variations as indicated by notes in each scene.







Tags:
interactive sound propagation
Project Triton
Reciprocal Wave Field Coding
VR
Nikunj Raghuvanshi
John Synder
Microsoft Research