Direction/vector movement under the hood [Game Maker | Basics]
This basics video tutorial shows you what direction and speed are actually when you see in under the hood in GameMaker.
A very convenient and fast way is to use for beginner the internal speed and direction value. Once set, the instance moves by itself and you have no complicated system that it actually is. Here we take a peek inside GameMaker and see how vectors define every video game engine's movement from behind the scenes. All this is mathematics but neatly packed in speed and direction for us developers. That's it!
A more in depth video can be found here:
https://www.youtube.com/watch?v=MO4A_LT7KFk&t=168s&ab_channel=MantaGames
👑 Support me and get fresh game art and game maker projects every month:
https://www.patreon.com/1upindie
Follow me on:
📸 Instangram: https://www.instagram.com/1upindie
🐦 Twitter: https://twitter.com/1upIndie
💬 Discord: https://discord.gg/gvr98nb
📜 Udemy: https://www.udemy.com/course/become-a-video-game-developer-with-gms-23/ (See youtube about page for discount)