Update V2022.11 - Functional content [GameMaker]
The newest patch V2022.11 comes with some good quality updates for strings and arrays plus new sound filters and some new vfx filters.
This update is more a technical one, where we get new ways to use strings and arrays with new functionality. The idea is to insert your own functions into GameMaker's new array functions/scripts for sorting or manipulating values. There are also more new ways to change/manipulate strings also, which is now more efficient to chain/concatenate. The new sounds effects are for me a new field, so I leave that to more experienced users. Binary literals are in a nutshell other ways to write, which will be most like only used to write long numbers visually easier. And last but not least we got new filters to play around with. These appear to be more niche, but time will tell what the community does with them.
Tldr:
- array and string functions make a programmers life more easy
- new niche filters
- new sound filter system
// more detailed infos on binary literals, array and string function in DragonSpams channel:
https://www.youtube.com/watch?v=ySy-oX4B054
https://www.youtube.com/watch?v=xhDKj87g6p8
Offical blog and release notes:
https://gms.yoyogames.com/ReleaseNotes.html
https://gamemaker.io/de/blog/release-2022-11
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CHAPTERS
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0:00 What the new update is all about
01:05 If your 2022.08 doesn't work on updating, reinstall
01:40 New filter - Blocks Background
02:27 New filter - Hue
03:05 New filter - Ripples
03:40 New filter - Panorama
04:30 New filter - Parallax Background
05:20 New filter - Film Grain
05:50 Binary literals - write long numbers easier to read
06:25 New string functionality
07:40 New array functionality
09:13 New Audio effects system
10:35 Game shown: Doors Arum's Afterlife Adventure