Loops - How they work [Game Maker | Basics]
This basics video tutorial shows you what loops are in GameMaker.
Loops are essential in every programming language where you repeat an instruction until a condition is met. There are 4 loops in GameMaker, which are "repeat", "for", "while" and "do until". They all share one thing. A condition when the loop is over and the code/instruction part that is being looped/repeated/iterated on. You can exit out of a loop with the break; command. Also a word of caution. You can do infinite loops which will always crash your game, so please don't do that. That's it!
Tldr:
loops = condition and code part
Sam spades more in depth video list on loops:
https://www.youtube.com/watch?v=MvhSJ0A8wYk&list=PLwgH1hDD0q1Es6P8T1t9ew9cyUTvhlbY0
// graphic from thumbnail:
https://opengameart.org/content/mini-fantasy-sprites
👑 Support me and get fresh game art and game maker projects every month:
https://www.patreon.com/1upindie
Follow me on:
📸 Instangram: https://www.instagram.com/1upindie
🐦 Twitter: https://twitter.com/1upIndie
💬 Discord: https://discord.gg/gvr98nb
📜 Udemy: https://www.udemy.com/course/become-a-video-game-developer-with-gms-23/ (See youtube about page for discount)
CHAPTERS
-------------------------------------------------------------------------------------------------------
0:00 What we will go over
0:45 Subscribe
0:57 What are loops in programming?
1:17 How are loop structured?
1:22 Repeat loop
2:20 Do until loop
3:10 While loop
3:42 For loop
4:22 Stopping a loop with the break command prematurely
5:43 Example 1 - Use loops for user interface drawing
7:04 Example 2 - Use loops for randomization
7:26 Example 3 - Use loops for initialization, checking
8:25 Game shown - Narita Boy