Loops - How they work [Game Maker | Basics]

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Published on ● Video Link: https://www.youtube.com/watch?v=Z6Wrlpf2pjI



Duration: 8:54
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This basics video tutorial shows you what loops are in GameMaker.

Loops are essential in every programming language where you repeat an instruction until a condition is met. There are 4 loops in GameMaker, which are "repeat", "for", "while" and "do until". They all share one thing. A condition when the loop is over and the code/instruction part that is being looped/repeated/iterated on. You can exit out of a loop with the break; command. Also a word of caution. You can do infinite loops which will always crash your game, so please don't do that. That's it!

Tldr:
loops = condition and code part


Sam spades more in depth video list on loops:
https://www.youtube.com/watch?v=MvhSJ0A8wYk&list=PLwgH1hDD0q1Es6P8T1t9ew9cyUTvhlbY0

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https://opengameart.org/content/mini-fantasy-sprites


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CHAPTERS
-------------------------------------------------------------------------------------------------------
0:00 What we will go over
0:45 Subscribe
0:57 What are loops in programming?
1:17 How are loop structured?
1:22 Repeat loop
2:20 Do until loop
3:10 While loop
3:42 For loop
4:22 Stopping a loop with the break command prematurely
5:43 Example 1 - Use loops for user interface drawing
7:04 Example 2 - Use loops for randomization
7:26 Example 3 - Use loops for initialization, checking
8:25 Game shown - Narita Boy







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