[DIRECTO] FALLOUT 4 #07│Máx Dificultad│MOD Rebuild 2.0.2 (Alpha) - Podemos Fabricar Munición y MAS
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FALLOUT 4 MOD REBUILD 2.0.2 (ALPHA)
MOD LOG (Not full details)
QUEST/GAMEPLAY
• Difficulty boost up to 28%
• New Survival Mode. Now survival mode is more epic (new hard
mode system/updated)
• New Difficulty level. ‘Run, Forrest, Run’ added to game. Only in
new game (Still alpha test). Coming soon....
• Luck and Perception improved
• Stats rebuild for new version mode. Now Strength and
Endurance attributes have more influence in weight that you
can carry.
• All Power Armors rebalanced
• Charisma modified. Now you need 8 to obtain special quests
from some NPC’s
• AI balance boosted for all enemies
• AI modified for enemies’ groups. Enemy behavior has changed.
• AI balance up to 125% boosted (only in groups).
• Animals AI boosted. Enemy behavior was improved.
• Add resistance at knockdown (fixed)
• Fixed error quest marker wrong place
• Fixed bug NPC’s disappeared
• Fixed bug extract mods from items
• Fixed bug dead corpse
• Several quest bugs fixed
• General memory and stability improvements
• Fixed rare issue with radioactive storms
• Fixed bad collision on certain clutter objects
• Fixed error obtaining objects by recycling
• Fixed bad collision on certain clutter objects
• Loot system changed (Survival mode add random loot – still
alpha)
• More Legendary enemies in ‘Survival’ and ‘Run, Forest, Run’
modes (Only new game)
• VAT System added to enemies (now the enemies will use this
system –if they can- at same time you are using)
• Ammo crafting add to game. Unlock it in Chemical lab (Vanilla
had locked)
• All Raiders will have a % they have grenades and health utilities
• Chieftains more tough now
• Fixed some animations
• Added some animations in combat
• More merchants (% updated)
• Now merchants will have a % to selling Legendary Items (There
are an expensive item, so your best option is save money or
barter)
• New system for colonists (now you must customize them). Ask
us about this.
VISUAL
• Fixes issues highlights memory
• Improved rivers textures
• Fixed issues when raining in rivers
• Improved shadows process
• Fixed corrupt graphics settings
• Engine modified for better performance and visual effects
(made by Abdul, Shyla and Marcos)
• SMAA Improved
• FXAA Fixed (improves performance)
• TAA (Disable in occlusion scenes – more performance)
• Improves FPS (Up to 55% more)
• SSAO effect rebuild for better performance
• All mapping system rebuild
• Gore effect added (Blood effect modified)
• Disable bloom effect to get more performance
• Isometric volume of objects changed
• BlurShader HDR fixed
• Fixed corrupt graphics settings
• Rebuild all engine for better performance
• Pip-Boy rebuild (made for Morgulla)
• Some textures was rebuilt
• Fixed issues in Covenant and Navy Yard (more fixes next
updates)
• New textures for dog (made by 7iger)
• Fixed graphic error in ‘chameleon’ armors
• New textures for landscape (replace some areas with original
textures in green and remastered)
LOCALIZATION
• Fixed some coordinates in map
• All colors fixed in UI and Pit-Boy for better performance. Now
you can choose the color you want.
GUI
• Fixed some issues names in PitBoy
• Colour changed in UI and PitBoy for better performance
• FOV fixed
GENERAL
• Modified all textures
• ESM files was cleaned
• Master files fixed for better performance
• Ultra settings fixed for new engine
• Fixed SLI error
• New save game system (still alpha)
• All settings fixed for new engine
• Support for 3-way system
• New version for low PC’s (All textures rebuilt). Modified engine.
EDITOR HOUSE
• Fixed collision objects
• Fixed issue while place constructions
• Performance for new mouse (Ask about that with our
engineers)
And lot of things more.....
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