DirectX 12 | Asynchronous Shaders & Command Buffers | Exclusive AMD Interview & Info

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Diablo III
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Diablo III (2012)
Duration: 13:37
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96


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With Windows 10’s release drawing ever closer, DirectX 12 news continues to pop up thick and fast. A few days ago, AMD revealed that the Asynchronous Shaders, (which is part of DirectX 12 specs) and the Graphics Core Next (GCN) Asynchronous Compute Engine architecture powering Radeon graphics cards will drastically improve performance of DX12 games by 46%. Since then, team red have revealed further information on how this works, and also additional information on how Multi-Threading functions in D3D12.





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