DirectX 8 compatibility layer benchmark - crosire (DX9) vs DXVK (Vulkan) vs WineD3D (OpenGL)πŸ”΄

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DirectX 8 compatibility layer benchmark - crosire (DX9) vs DXVK (Vulkan) vs WineD3D (OpenGL)πŸ”΄

I was interested in performance deference between dgvoodoo2 and dxvk but couldn't find anything online so i decided to run the bencmark myself and compare it to native Dx8 performance.
Sadly i couldn't get dgvoodoo2 to work with 3DMark2001 SE so i decided to use crosire / d3d8to9 instead.
I must point out that all of this wrappers (compatibility layers) are great and i have used all of them and use them for various software some work better with one some software work better with another so all of this wrappers are rather useful.
All of this said i was interested in the results and here they are the best option is clearly DXVK the dx9 wrapper has the most performance but it is clearly more buggy than other compatibility layers.

DirectX 9 - crosire / d3d8to9
https://github.com/crosire/d3d8to9/releases
Vulkan - dxvk-2.2
https://github.com/doitsujin/dxvk/tags
OpenGl - WineD3DForWindows_8.14-staging
https://fdossena.com/?p=wined3d/index.frag

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