DirectX Raytracing Fallback Layer Performance Preview v2 - NVIDIA TITAN V | GTX 1080 Ti | GTX 1080

Channel:
Subscribers:
1,480
Published on ● Video Link: https://www.youtube.com/watch?v=Kqn_mJRv5B4



Category:
Preview
Duration: 1:06
2,390 views
20


DXR Fallback Layer Performance Preview - NVIDIA TITAN V | GTX 1080 Ti | GTX 1080

NVIDIA has just unveiled the GeForce RTX series, their first GPUs with dedicated ray tracing hardware (RT cores). These new hardware elements can be accessed through Microsoft DXR or NVIDIA OptiX. As we have played with MS DirectX Raytracing Github samples before, we go for another round - this time with the Titan V, GTX 1080 Ti and GTX 1080.

For the test we used the Sponza scene at 4K with our predefined camera viewpoint maximizing reflection rays originating form the ground floor. Currently the MiniEngine sample only supports the Fallback Layer, this means that the Compute Shader path is active.

These kind of compute workloads demand every bit of the dGPUs and the cooling solution had a hard time on the TITAN V so I played a little with the fan speed settings as well.

PC components:
CASE: QDIY Professional Modder Acrylic Case (PC-D008)
PSU: Cooler Master 1000W VANGUARD
MOTHERBOARD: Gigabyte GA-AB350-Gaming 3
CPU: AMD Ryzen 5 1600
GPU: MSI GTX 1080 GAMING X+ 8G
GPU: MSI GTX 1080Ti GAMING X 11G
GPU: NVIDIA TITAN V
DRIVER: NV 398.36
RAM: G.Skill FlareX 16GB (2X8GB) DDR4 3200MHz
STORAGE: Samsung m.2 SATA 500GB SSD 850 EVO
COOLER: AMD Wraith Spire Cooler

Don't forget to like and subscribe, visit http://boostclock.com for more information / detailed charts!

Music Credit:
Track Name: "Nothing From Nothing"
Music By: Dj Quads @ https://soundcloud.com/aka-dj-quads
Original upload HERE - https://soundcloud.com/aka-dj-quads/nothing-from-nothing-vlog-music

#GPUrendering #NVIDIAGeForce #DXR




Other Videos By BoostClock


2018-09-10NVIDIA Fermat OptiX-RTX ray tracing benchmark - NVIDIA TITAN V | GTX 1080 Ti | GTX 1080 | GTX 980 Ti
2018-09-07Battlefield V Open Beta - GTX 980
2018-09-06Battlefield V Open Beta - Ryzen 5 2400G Vega 11
2018-09-05Battlefield V Open Beta in Rotterdam 64-player server - Pentium G4560 | Ryzen 5 2400G + [GTX 1060]
2018-08-30F1 2018 in Spielberg - GTX 1060 | R9 390X | RX 580 - 1440p high BENCHMARK
2018-08-28F1 2018 in Monza - GT 1030 | GTX 750 Ti | GTX 1050 - 1080p medium BENCHMARK - Game Ready Driver
2018-08-27F1 2018 in Hungaroring - Ryzen 5 2400G Vega 11 OC + 2x4|8 GB DDR4 2400|3000|3200 MHz
2018-08-26F1 2018 in Hockenheim - GTX 960 | GTX 1050 Ti | RX 560 - 1080p high BENCHMARK
2018-08-24F1 2018 in Spa - GTX 970 | GTX 980 | GTX 1060 - 1080p ultra BENCHMARK
2018-08-24F1 2018 in Spa - GTX 980 Ti | GTX 1080 | GTX 1080 Ti - 4K ultra BENCHMARK
2018-08-22DirectX Raytracing Fallback Layer Performance Preview v2 - NVIDIA TITAN V | GTX 1080 Ti | GTX 1080
2018-08-16GPU rendering in Blender v2.79b - TITAN V | GTX 1080(Ti) | GTX 980(Ti) | GTX 1060 and more ...
2018-08-10Forza Horizon 3 Rainforest Circuit Race - GTX 980 | GTX 980 Ti | GTX 1060 | GTX 1080
2018-08-02GPU rendering - Maxwell vs Pascal vs Volta scaling - V-Ray, Redshift, Indigo, LuxMark, Blender
2018-07-23GPU rendering - Maxwell vs Pascal - V-Ray, Redshift, Indigo, LuxMark, Octane, Blender Cycles
2018-07-18GPU rendering - TITAN V | GTX 1080 Ti | GTX 980 Ti - V-Ray, Redshift, Indigo, LuxMark, Blender
2018-06-21Forza Motorsport 7 in Spa - RX 550 | RX 560 | GTX 1050 | GTX 1050 Ti | Ryzen 5 2400G Vega 11
2018-06-17Wreckfest - GTX 1050 | GTX 1050 Ti | RX 560
2018-06-11HITMAN: Sniper Assassin - GTX 970 | GTX 1060 | RX 580 - DX11 & DX12 frame time comparison
2018-06-07FarCry5 | R6 Siege | RotTR | F1 2017 - 2200G / 2400G OC | RX 550 / 560 | GTX 750 Ti / 1050
2018-05-28Blender & Indigo Renderer OpenCL benchmarks with Adrenalin 18.5.1 - RX 550 + Vega 8 mini workstation



Tags:
DXR
DirectX Raytracing
raytracing
DX12
NVIDIA GeForce
gtx1080
gtx1080ti
titanv