Discover the power of this Lighting and Look Development tool in your VFX pipeline!

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Published on ● Video Link: https://www.youtube.com/watch?v=GWquF8wsJ6U



Duration: 0:59
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Ivaylo explains why Katana is their main Lighting and Look Development tool. He explains optimisation, custom tools and the power of Katana that helps their small team.

Katana can help increase artist productivity with:

-Rules-based operations
Katana lets you gather items into sets called Collections, either by manual selection, or by using Collection Expression Language (CEL) to create rules based on naming, metadata or other attributes. Using rules instead of explicit selections protects your work from upstream changes to scene contents, and helps build flexible and robust node-graph templates.

-Artist-focused interactive controls
Working Sets and Interactive Render Filters let artists fine tune rendering speed, quality and content—along with the information presented in the viewer—as they work, for a faster interactive experience. At final render time, Katana ignores these settings, ensuing that artist optimizations do not impact output results.

and more!

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