Dishonored 2 02 "Safe Room"

Channel:
Subscribers:
1,870
Published on ● Video Link: https://www.youtube.com/watch?v=hvSqSJXySWc



Dishonored 2
Game:
Duration: 33:37
154 views
0


What's up YouTube, time to continue our journey through Dishonored 2. In this episode, we've got our backstory. Our "alleged" aunt has come and taken control of our kingdom, and has frozen our father Corvo. Now we need to get our family heirloom back, our Imperial Signet ring, so we can get into our Safe Room, and out the back door from Dunwall Tower.

If you like what you see, subscribe for more!
You can also follow me:
On Twitch: http://www.twitch.tv/bigsweetc124
On Twitter: https://twitter.com/BigSweetC
On Tumblr: http://bigsweetc.tumblr.com/
On Facebook: https://www.facebook.com/BigSweetC/?ref=hl

Dishonored 2 is an action-adventure stealth video game developed by Arkane Studios and published by Bethesda Softworks. The sequel to 2012's Dishonored, the game was released for Microsoft Windows, PlayStation 4, and Xbox One on November 11, 2016.

The series takes place in the fictional Empire of the Isles with the majority of Dishonored 2 set in the coastal city of Karnaca and is set fifteen years after the events of the first game. After Empress Emily Kaldwin is deposed by an "otherworldly usurper", the player may choose between playing as either Emily or her bodyguard and father Corvo Attano as they attempt to reclaim the throne. Both Emily and Corvo employ their own array of supernatural abilities. They can alternatively decide to forfeit them altogether. There are a multitude of ways to succeed in each given mission, from stealth to purposeful violent conflict.

Ideas for a sequel to Dishonored began while developing its downloadable content, which spawned the decision to create a voice for Corvo Attano after being a silent character in the first installment. Emily Kaldwin was first proposed as a playable character and brought about the advancement of the timeline. The design was influenced by paintings and sculptures. Set in the new fictional city of Karnaca, its history was invented over the course of one year. The city itself was based on southern European countries like Greece, Italy, and Spain, drawing on the architecture, fashion, and technologies of 1851.

Dishonored 2 was released to generally favorable reception. Praise went to the improvements made since the first game: the stealth mode, the adaptability of Emily and Corvo's abilities to both play styles and the artificial intelligence, while the criticism focused on the lack of growth in difficulty.







Tags:
#BigSweetC124
BigSweetC124
BigSweetC
Big Sweet C
BSC
Sweetness
XBox One
XB1
Dishonored 2
Dishonored
Emily
Emily Kaldwin
Safe Room
Signet Ring
Imperial Signet Ring
Mortimer Ramsay
Delilah Cooperspoon
Dunwall Tower
Lets Play



Other Statistics

Dishonored 2 Statistics For BigSweetC

At present, BigSweetC has 7,502 views spread across 43 videos for Dishonored 2, with approximately 20 hours of Dishonored 2 video on his channel. This is 1.49% of the total watchable video on BigSweetC's YouTube channel.