Distorted Mandelbox in 256 colors
Channel:
Subscribers:
28,600
Published on ● Video Link: https://www.youtube.com/watch?v=mMAUr18T3I0
Ray marching a procedural distance field of a heavily distorted Mandelbulb. GLSL via WebGL. Final result is downsampled and dithered to RGB332
Inspired by Íñigo Quílez's amazing work. See this: http://iquilezles.org/www/articles/raymarchingdf/raymarchingdf.htm
For more information on Mandelboxes, see: https://en.wikipedia.org/wiki/Mandelbox
Other Videos By Markus Persson
2020-06-25 | When exploring gets a bit intense in Satisfactory |
2020-02-14 | Boneworks is a lot of fun. |
2019-12-24 | Skyrim VR is very skyrim |
2019-10-14 | Why duskmare is great |
2019-07-17 | Stress test and playing around with music. |
2019-07-16 | 2019 07 16 13 42 34 1 |
2019-07-16 | 2019 07 16 13 34 52 |
2019-07-16 | 2019 07 16 13 27 44 |
2019-07-14 | 2019 07 14 22 54 28 |
2016-05-11 | Export test |
2016-01-23 | Distorted Mandelbox in 256 colors |
2015-12-20 | Kaleidoscope |
2015-05-09 | STROBOT |
2015-02-05 | Finest gaming moment of 2015 |
2015-01-23 | Rule 110 in Infinifactory |
2014-12-25 | Unassisted tower climb in Talos Principle |