Distorted Mandelbox in 256 colors

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Published on ● Video Link: https://www.youtube.com/watch?v=mMAUr18T3I0



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Ray marching a procedural distance field of a heavily distorted Mandelbulb. GLSL via WebGL. Final result is downsampled and dithered to RGB332

Inspired by Íñigo Quílez's amazing work. See this: http://iquilezles.org/www/articles/raymarchingdf/raymarchingdf.htm

For more information on Mandelboxes, see: https://en.wikipedia.org/wiki/Mandelbox