Distributed Authority for client-hosted multiplayer games | Unite 2024

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Unity 6 is introducing Distributed Authority as a new capability for networked multiplayer games. In this video, you'll discover the advantages of this cost-effective solution as well as the tradeoffs compared to dedicated game servers. We’ll present the latest version of Netcode for GameObjects and show you how to make use of the Distributed Authority service.

Speakers:
Dominick Schroer, Senior Software Developer, Unity

Lucie Gélinas, Senior Technical Product Manager, Unity