Distributed Authority for client-hosted multiplayer games | Unite 2024
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Published on ● Video Link: https://www.youtube.com/watch?v=3jBOTk_qozA
Unity 6 is introducing Distributed Authority as a new capability for networked multiplayer games. In this video, you'll discover the advantages of this cost-effective solution as well as the tradeoffs compared to dedicated game servers. We’ll present the latest version of Netcode for GameObjects and show you how to make use of the Distributed Authority service.
Speakers:
Dominick Schroer, Senior Software Developer, Unity
Lucie Gélinas, Senior Technical Product Manager, Unity