
Divine Journey 2: Ep22 - Generator Automation! Modded Minecraft
This episode is the Rainbow Generator! This block requires all other Extra Utilties 2 generators to be running in order for it to function, which means automating all of the inputs. We start with some material gathering to be able to craft the generators, which involves a little trip to the end and some extra processing. Then we layout a new area of the base to have power generation. The first few generators are easy and just involve plugging in the inputs from our Applied Energistics system since we already have the materials automated. However, there are a few which require some extra automation to get going. Slimey, Magmatic, Potion, Frosty, Pink and Disenchantment Generators all require some extra steps to be able to automate. There is still the issue of power transfer, which we can use Mekanism's Induction matrix to solve, but that is going to take 10x more Osgloglas than we have to our name. Lastly we move the Quarry to the nether which will give us extra Diamond and Glowstone that we need for the Osgloglas... eventually.
00:00 Some things we missed
02:55 Craft the Rainbow
07:45 Generator Room Layout/Setup
09:59 Frosty Generator
10:56 Ender, Overclocked & Survival Generators
13:40 Slimey Generator
16:06 Culinary & Potion Generator
16:39 Magmatic & Heated Redstone Generator
19:55 The Failed Fisherman
21:25 The Dangerous Generators
25:11 Pink Generator
26:23 We need Osgloglas
If you are interested in following this series or just want to chat with me or other viewers of the channel; check out the discord. https://discord.gg/s2csm3AvmC
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