DIVISION 2 TU9 Solo Heroic build. The Traumatic Blind/Bleed Build. Insanely up to 15 million damage

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The Division 2
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The Traumatic Blind/Bleed insanely up to 15 million total damage output. Even shield are smelted. The power of multiplication and not Division, pun intended. This is not like your usual glass cannon which so vulnerable taking damage.

Fast forward clip surviving solo Heroic level on Grand Washington Hotel and total damage output clip on firing range.
You either get blind to death or bleed to death.

Ps. Speeding the vid or fast forward it makes me dizzy as well lol. Any vid expert out there please give me some advice in compressing it or making it shorter.

Stats and items on pic.
3 Pc Providence Defense, Vest is the most important and the talent should be Trauma (shooting in the head makes them blind and shooting in the body makes them bleed). Since its mainly DPS utility build, red stats for crit chance and damage is needed.

Bag talent should be Wicked, either the Golan Anarchist for perfect wicked or in my case I use Grupo Sombra mainly for the additional 15% crit damage, Wicked amplify weapon damage by 18% when status effect is applied which is then auto applied via Trauma talent only by shooting an enemy.
Golan gear plays impt role on this for extra additional 10% status effect to make the bleed and blind effect longer and it buffs your armor for survivability solo.

Main gun is Light Machine Gun and will be maximizing the Carnage for the 25% additional weapon dmg in bleeding enemy. Utility gun talent must be the eyeless for the additional 20% weapon damage on blinded enemy either Assault rifle or any rifle or the named item Eyeless for 25% blind.

THE MAIN IDEA is while shooting the enemy you make them bleed and blind proc the Trauma along with the Wicked and the additional dmg 20% on blind and 25% bleed from your Carnage all together multiplicative. Whether u hit them on the head or body an 18% weapon dmg is guaranteed added which you cannot get in any weapon alone and when they bleed 25% more is added.

The Math.
77,800 raw or main damage from Carnage + u shoot them even single bullet Trauma will take effect and the 18% from Wicked will auto guaranteed as status effect + 25% added when they bleed = 111,254 per bullet x 100 because Carnage has 100 bullet in magazine= 11,125,400 as base. Adding the 174% crit damage in a 51% chance occurrence for that 20secs duration while wicked is active. So....


77800 + 43% (from wicked 18 and carnage 25) = 111,254 +174% crit dmg = 304,835 for 100% chance however its just 51% chance only so 100-51 = 49.
304835 minus 49% = 155465 x 100 bullet = 15m. Lets just sit at 10-15M dps.
Note that build is just a template and its for PVE, you may develop and play it around base on this idea.
Please feel free to add me on UBI- Mang.Yhan
Any correction on my computation is highly appreciated.







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Tom Clancy Division 2
Division 2
Division 2 build guide
MultiplicationinDivision
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Mang.Yhan



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