DK's Missing Hat & K'Rool's FPS Sacrifice! Talking DKC Tech & Character Design with OG Staff! (25th)

DK's Missing Hat & K'Rool's FPS Sacrifice! Talking DKC Tech & Character Design with OG Staff! (25th)

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In Part 2 of our Donkey Kong Country 25th anniversary celebration, we talk to DKC's character designer, Steve Mayles, and lead programmer, Chris Sutherland, to get even more behind-the-scenes details, including info on DK's missing hat, why he has 4 fingers instead of 3, and what exactly makes Donkey Kong Country's graphics tick. All this and tons more in our 25th anniversary discussion (including a few bonus questions about Yooka-Laylee and the Impossible Lair!)

➤ More Info on Yooka-Laylee and the Impossible Lair:
https://www.team17.com/games/yooka-laylee-and-the-impossible-lair/
➤ Follow Chris on Twitter: https://twitter.com/Chris_Suth
➤ Follow Steve on Twitter: https://twitter.com/WinkySteve

Watch our Interview with Gregg Mayles, DKC's Lead Designer:
https://www.youtube.com/watch?v=jX3g9Z3JF9k

➤ Thanks to LongPlayArchive for use of their footage!
https://www.youtube.com/watch?v=jHqUP5QuFXU&t=3997s

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