DO TWINS REALLY ALTERNATE THEIR HUNTS?? HERE IS WHAT I FOUND - Phasmophobia

DO TWINS REALLY ALTERNATE THEIR HUNTS?? HERE IS WHAT I FOUND - Phasmophobia

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The Twins is one of twenty types of Ghosts in Phasmophobia. They are known for existing as a ”pair“, with both Twins able to interact with the environment and start Hunts independent of each-other.

When The Twins are not hunting, they can move separately and interact with the environment on their own, or at the same time. There is one "main" Twin, which primarily remains within the Ghost Room. This Twin creates Freezing Temperatures and can respond to Spirit Box prompts. The other Twin wanders around the map, interacting with the environment. This wandering Twin cannot set off motion sensors, and cannot respond to the Spirit Box nor spread Freezing Temperatures, but its interactions may give off EMF Level 5.

Either Twin can initiate a Hunt. When this happens, the Twin which initiated the Hunt will follow standard hunting rules like most other ghost types. There has been anecdotes of both Twins initiating a Hunt at the same time; this has not been confirmed.

Strengths: Either Twin can be angered and initiate an attack on their prey.

Weaknesses: The Twins will often interact with the environment at the same time.

The Twin's primary strength is their ability to misdirect: the wandering Twin can very easily conjure red herring interactions at parts of the map far from the main Twin that grants Evidence, misleading hunters and delaying their efforts to gather evidence. However, the wandering Twin's inability to give evidence past EMF Level 5 can also be used against it: using a Thermometer and noting a lack of Freezing Temperatures (or, at the very least, notable temperature drops) where ghost activity is noted, or failing to receive Spirit Box responses in rooms near where interactions occurred, are strong signs of the antics of a wandering Twin causing trouble.

Due to The Twins being able to attack from two separate angles, it is recommended to bring Smudge Sticks once nearing hunt sanity thresholds, as the wandering Twin may approach directly from planned escape routes, requiring for it to be stunned for survival.




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