Do Video Games Need Humanlike AI? | Strategy Game Design Roundtable

Channel:
Subscribers:
11,800
Published on ● Video Link: https://www.youtube.com/watch?v=spZx0q69zto



Darkest Dungeon II
Game:
Duration: 1:27:54
227 views
12


For episode 2 of our strategy game-focused roundtable, we're talking about AI design and specifically the idea of humanizing AI to offer more challenges to the player. Theresa couldn't make it this time, but we have Gellert Keresztes filling in.

Contacts:
Tomo:
https://twitter.com/EpicTavern
And join the discord here: discord.gg/epictavern
https://store.steampowered.com/app/517720/Epic_Tavern/

Seth:
Website: https://www.thestrategyinformer.com/
Steam Curator: https://store.steampowered.com/curator/38010575/
Twitter: https://twitter.com/TheStrategyInf1
https://strategyinformer.carrd.co/
https://sjgold.carrd.co/

Gellert:
@strategymillab
https://no.linkedin.com/in/gellert-keresztes-59a75725
https://store.steampowered.com/app/745970/Terminal_Conflict/
_____________________________________________________________
All videogame streams are now archived on my secondary channel: https://www.youtube.com/channel/UCpzr0SZCSz2lvc90GaVDGbw

Books I've Written:

https://www.routledge.com/search?author=Joshua%20Bycer (top results)

Additional Sites:

Main Site: http://Game-Wisdom.com
https://anchor.fm/gamewisdom
Patreon: https://www.patreon.com/GWBycer
Paypal: http://paypal.me/GWBycer
Twitter: https://twitter.com/gwbycer
Discord: https://discord.gg/MFdkhMz

http://subscribeonandroid.com/game-wisdom.com/feed/podcast for Android and https://itunes.apple.com/us/podcast/game-wisdom/id1126129621?mt=2&ls=1 for Itunes

#gamedesign #gamedev #indiedev




Other Videos By Game Wisdom


2022-03-28Indie Showcase #99 | Alex Kidd, Mini Motorways, Maravilla Island, Project Apocalypse, Jupiter Hell
2022-03-25Stop the Saturnians Developer Interview | Perceptive Podcast, Indie Dev Podcast,
2022-03-24What Marketing Means for Indie Devs | Key to Games Podcast
2022-03-23Ethical F2P Guidelines With Player Friendly Design | Critical Thought, F2P game design
2022-03-21Indie Showcase #98 | Faerie Afterlight, Glyph, Little Witch in the Woods, Dark Deity, Phantom Abyss
2022-03-18Bite-Sized 4X Design With Hexarchy | Hexarchy Developer Interview, Perceptive Podcast
2022-03-17The Wide World of Open World Game Design | Key to Games Podcast, Game Design Podcast,
2022-03-16Indie Game Showcase #97 | Tiny Thor, Antipole Dx, Darkest Tales, Baby Goat Billy, Misc, Super Magbot
2022-03-15Why Accessibility and Approachability are Important for Game Design | Critical Thought, UX Design
2022-03-14Indie Showcase #96 | Last Soul, Mortal Sin, Inbox Unbox, Immortal Mayor, Sacred Fire, Villagedom
2022-03-11Do Video Games Need Humanlike AI? | Strategy Game Design Roundtable
2022-03-10Top 10 Games from Next Fest 2022 | Indie Game Spotlight, Next Fest 2022 Top Games
2022-03-09A Conversation on Combat Systems in Game Design | Key to Games Podcast
2022-03-08Studying the Success of Vampire Survivors | Dissecting Design, Game Design Analysis
2022-03-07Indie Game Showcase #95 | Zapling Bygone, Kainga, Len's Island, Farlanders, Bear & Breakfast
2022-03-05What's New With New Blood | Perceptive Podcast, Dave Oshry Interview
2022-03-03The Difficulty of Creating Challenge in Games | Key to Games Podcast , Game Design Talk
2022-03-02Indie Game Showcase #94 | Edge of Eternity, Agent 64, Goblin Stone, Gearshifters, Glimmer in Mirror
2022-03-01What It's Like to Study Game Design | Critical Thought, How to Study Video Games
2022-02-28Indie Dev Showcase #93 | Sunblaze, Magnus Failure, Cyjin, Blade Assault, Skinwalker Hunt, Summertime
2022-02-25Talking Telepath Tactics Liberated With Craig Stern | Perceptive Podcast



Tags:
video game critique
video game critical discussion
game-wisdom
game wisdom
game dev
indie game dev
game design
game development
#indiegame
#videogame
#gamedev
turn based strategy game design
grand strategy game design
Ai design
ai design in video games
ai opponents
creating ai opponents
game design roundtable
#gamedevelopment
#gamedesign
enemy design in strategy games
turn based strategy
turn based strategy games
designing turn based strategy