Do You Want to Climb a Snowman? - Let's Play Super Mario 64 - Part 12

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Super Mario 64
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Let's Play
Duration: 40:19
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I would have had a much easier time if the shell was easier to get to.

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Super Mario 3D All-Stars is a 2020 compilation of 3D platform games for the Nintendo Switch. It commemorates the 35th anniversary of Nintendo's Super Mario franchise, with high-definition ports of Super Mario 64 (1996), Super Mario Sunshine (2002), and Super Mario Galaxy (2007).

The compilation was released on September 18, 2020. It received positive reviews, with praise directed towards its technical improvements, controls, and the games themselves, but criticism for its presentation, lack of additional content, time-limited release, and the absence of Super Mario Galaxy 2 (2010).

Super Mario 64 is set in Princess Peach's Castle, which consists of three floors, a basement, a moat, and a courtyard. The area outside the castle is an introductory area in which the player can experiment with gameplay, camera, and movement controls. Scattered throughout the castle are entrances to courses via secret walls and paintings. Super Mario 64 begins with a letter from Princess Peach inviting Mario to come to her castle for a cake she has baked for him. When he arrives, Mario discovers that Bowser has invaded the castle and imprisoned the princess and her servants within it using the power of the castle's 120 Power Stars. Many of the castle's paintings are portals to other worlds, in which Bowser's minions keep watch over the stars. Mario explores the castle for these portals to enter the worlds and recover the stars. He gains access to more rooms as he recovers more Power Stars, and eventually traverses three different obstacle courses, each leading to its own battle with Bowser. Defeating Bowser the first two times earns Mario a key for opening another level of the castle. After Mario defeats Bowser in the final battle, Peach is released from the stained-glass window above the castle's entrance. Peach rewards Mario by kissing him on the nose and baking the cake that she had promised him.

Super Mario 64 is a 1996 platform game for the Nintendo 64 and the first in the Super Mario series to feature 3D gameplay. As Mario, the player explores Princess Peach's castle and must rescue her from Bowser. Super Mario 64 features open-world playability, degrees of freedom through all three axes in space, and relatively large areas which are composed primarily of true 3D polygons as opposed to only two-dimensional (2D) sprites. It emphasizes exploration within vast worlds, which require the player to complete various missions in addition to the occasional linear obstacle courses (as in traditional platform games). It preserves many gameplay elements and characters of earlier Mario games as well as the visual style.

Producer/director and Mario creator Shigeru Miyamoto conceived a 3D Mario game during the production of Star Fox (1993). Super Mario 64's development, handled by Nintendo EAD, lasted approximately three years; one was spent on designing, the next two on direct work. The visuals were created using the Nichimen N-World toolkit, with Miyamoto aiming to include more details than earlier games. The score was composed by Koji Kondo. A multiplayer mode featuring Mario's brother Luigi was cut, and rumors spread of his inclusion as a hidden character. Along with Pilotwings 64, Super Mario 64 was one of the launch games for the Nintendo 64. Nintendo released it in Japan on June 23, 1996, and later in North America, Europe, and Australia.

Super Mario 64 is acclaimed as one of the greatest video games of all time, and was the first game to receive a perfect score from Edge magazine. Reviewers praised its ambition, visuals, gameplay, and music, although they criticized its unreliable camera system. It is the Nintendo 64's bestseller, with more than eleven million copies sold by 2003. It left a lasting impression on the field of 3D game design, featuring a dynamic camera system and 360-degree analog control, and established a new archetype for the 3D genre, much as Super Mario Bros. did for 2D side-scrolling platformers. Numerous developers have cited Super Mario 64 as an influence. It was remade as Super Mario 64 DS for the Nintendo DS in 2004, and it has been ported to other Nintendo consoles.

Do You Want to Climb a Snowman? - Let's Play Super Mario 64 - Part 12

#SuperMario64 #SuperMArio3DAllStars #Mario64




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Do You Want to Climb a Snowman? - Let's Play Super Mario 64 - Part 12
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Super Mario 3D All Stars
Rogue Mechanist
Mario 64
Mario 64 Snowman's Land
Mario 64 Snowman's Big Head
Mario 64 Chill with the Bully
Mario 64 In the Deep Freeze
Mario 64 Snowman's Land 100 coins
Mario 64 Whirl from the Freezing Pond
Mario 64 Into the Igloo
Mario 64 Shell Shreddin for red coins
Mario 64 Mirro Room
Mario 64 Snowman's Land Shell



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