DOA X Extraordinary Video Games #1 | 300mbps bitrate 4K Eliot vs Nyotengu | Dead or Alive 6 RANT

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Published on ● Video Link: https://www.youtube.com/watch?v=0TXx6_4awEs



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Duration: 4:28
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It's like playing two games at once! I never really do one thing at a time, to be honest. Always multitasking.
Viewer Guide (most significant parts):
0:00 The best games, the hottest beats. Just for you!
1:02 What happened, Nyotengu? Nyotengu!? Nyotenguuuuu!!!?
1:38 Eliot is leading!
*Favorite Part* 1:48 I see ALL
2:18 AaahAhAhAhAhA...
2:24 OkaYyy, keep up the good work
2:30 To my supremacy, you will bow before me!
2:51 Elegant flash BLAST
3:07 GORGEOUS SHOWTIME!!!
3:38 Climax
3:54 Jump scare...
4:00 Memorable moment ("laser blade").

Wasn't trying too hard in this match. Was kinda mashing, goofing off. That 6-win streak though.

Thoughts/Rambling:
Not really a rant. I'm just expressing my opinions.
This and the nearly identical successor released that same year were packed with a great deal of personality and interesting game modes.
The newer games from this franchise are uninspiring and inferior to the two EXTRAORDINARY games we got on the GameCube and even Nintendo 64. There's no voice acting when acquiring power-ups. The atmosphere is boring.

Dead or Alive has maintained most but has still lost much of its identity over the years. Game developers need to stop being lazy/unimaginative and start making quality video games again.
P0k&m@n games don't even have announcers anymore, and the new animations and effects are trash in comparison.
I bet if I had the budget of these large companies, I could put out a better product. Also, I don't even really care to make my own original video games. I just want to take the ones I'm attached to and FIX them. The people who own the property don't know what they are doing.

This is how you make sure that your new games maintain their coolness:
-Look to the past and never remove features that made your games cool to begin with. The small details you overlooked/underestimated are a crucial part of why previous games are exceptionally awesome.
-Look to other games for inspiration and come up with new ideas, but don't ever prioritize new over old. Make them work together.

In DOA's case (fixing Dead or Alive 6):
1. Doesn't have to be all the time, but sometimes after both characters do their intros, there should not be a fade to black before the "get ready... fight". I never talked about this because it wasn't a big deal to me. But now looking at the other game featured in this video, when the camera pans out before a boss battle begins, I'm starting to miss this detail more than ever when it was in DOA.

2. Everyone knows the old stages were great. But we would also benefit from creative stages that are new and fresh; ones that are realistic, irregularly shaped (not boxes), and actual everyday places we go to in real life like parks, malls, etc. The train in that DOA5 cutscene--that would be a fun little stage for close combat. We don't need every stage to have the same boxing ring dimensions of varying sizes. I want to see narrow hallways and uneven ground. You can do better. Make fun stages.

3. Creative and balanced danger zones. DOA4 is a great example. The roaming cars on Gambler's Paradise make it one of my all-time favorite stages in the series. It's not a broken stage hazard either. They only drive by depending on where the camera is pointing. The players control it and need to stay vigilant. You can jump over the cars with ease. It's purely FUN and not annoying or overwhelming.
DOA6's adaptation of this stage in Unforgettable is abhorrent.
I despise the Tiger Show circus stage in DOA5. It's a severely watered-down version of that DOA4 safari stage with the leopard that runs into the players. It's not random--there's a method to the madness of that game.

And then there are times when something is improved while something else is butchered in the process.
Both the victorious and defeated characters are shown on the results screen now. But because of this we no longer get to see their defeat cutscene or hear the dialogue. We just see them on the ground panting. Do BOTH!
Aspire to be supreme like my full-power video intro.
https://youtu.be/ojaZ0NEEN7A
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4:10 Not going to upload regularly for a while/anymore. If I update my mod, I will post a patch note video perhaps.

Credit to these people for their clips:
-https://youtu.be/FaeDrlazaaA
-https://youtu.be/_pa9widwzB0
-https://youtu.be/8mPPDaM7aMU
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*Featured Video: https://youtu.be/PrsWWkIgy1w (DOA4 tournament analysis)
*The Ugly Problems with DOA6: https://youtu.be/ERLaNX8sugg
*GMV Playlist: https://www.youtube.com/playlist?list=PLJ4KscFO109ym0r0BN8mmGtM-C3YlouLF
*The BEST GMV playlist: https://www.youtube.com/playlist?list=PLJ4KscFO109yS1aEKKjSixyefzXORaBVN
~
**Religious stuff in the comments section.
~
Tags:
NyaFighter8101 NyaMiyamaFighter FighterSupreme DOAFighter3 steam online gameplay versus pc gmv amv doa6fe lobby match anime music video review original official soundtrack ost songs fanservice koei tecmo team ninja lisa la mariposa ryona 3 doa6fe fighters evolution




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Tags:
nyotengu
dead or alive
team ninja



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