Donkey Kong Jr. (NES) Playthrough - NintendoComplete

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Duration: 21:53
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A playthrough of Nintendo's 1985 platformer arcade port for the NES, Donkey Kong Jr.

Donkey Kong Jr. does not have an ending, so I played until I got a game over on Round 7, board 4.

Donkey Kong Jr. might not have end up in quite as emblematic of a classic of a bygone era as his father did, but he wasn't too far off, either. As you'd expect from a title with Shigeru Miyamoto and Gunpei Yokoi headlining the production credits, DK Jr. is a thoroughly enjoyable action title in the vein of Popeye or Mario Bros. for anyone that can appreciate the old-school, pattern recognition based gameplay that propelled Nintendo into the arcade big leagues in the early 80s.

It contains all of the original arcade stages, and was one of the few NES titles two receive two different NA releases - one as a "black box" standalone title, and the other as half of the Donkey Kong Classics package released in 1988.

It was also only of the three Japanese Famicom launch titles back in the summer of 1983, appearing on shelves alongside Donkey Kong and Popeye.



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