Don't Hit The Pigs - Let's Play Jak II Sneak Peek
Don't Hit The Pigs - Let's Play Jak II Sneak Peek
Chris and Sam are playing Jak II on the PS4 thanks to our Patrons! Join us at the premiere tomorrow, Saturday the 25th for a cop popping, wonky good time!
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Let's Play Jak II (PS4)!
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ABOUT THE GAME:
Jak II takes on a notably darker tone with a more cinematic story-telling approach compared to its predecessor. While beginning where The Precursor Legacy left off, Jak, Daxter, Keira, and Samos are abruptly thrust into the foreign, industrious Haven City. Jak is captured by the Krimzon Guard and subsequently subjected to torturous dark eco experiments. With his eventual escape, aided by Daxter, Jak is now a wanted fugitive, pumped with dark eco and capable of transforming into a savage alter-ego. Blinded by revenge, Jak joins forces with the Underground and must take the fight to the Krimzon Guard, ultimately becoming entangled in the fate of the cosmos for which he had never been prepared.
ABOUT THE STORY:
Some time after the events of The Precursor Legacy, Jak, Daxter, and Samos the Green Sage are invited by Keira, Samos's daughter, to help her test the artifact recovered from the Acheron Citadel at the end of the last game: the Rift Rider, which utilizes the Rift Gate. When activated, the Rider opens a portal that reveals a strange creature, and they get sucked in. The group is separated and Jak and Daxter land in Haven City, a dystopia ruled by the tyrannical Baron Praxis. The Krimzon Guard, a paramilitary force led by Praxis's right-hand man Errol, arrest Jak and chase Daxter away. For the next two years, Jak is subjected to a series of experiments that involve infusing his body with Dark Eco in Praxis's attempt to create a mutant soldier.
During a break from the latest round of experimentation, Daxter finds Jak and breaks him out of the facility. Initially unbeknownst to Praxis and Errol, this last experiment is a success, giving Jak the ability to transform into a mutated version of himself with increased strength, reflexes, stamina and aggression. Jak and Daxter join the Underground, a resistance movement that seeks to replace Praxis with the rightful heir of Haven City, known as the Kid. The Underground is led by a mysterious figure known as the Shadow; his lieutenant Torn refuses to let Jak speak to him. Torn explains that Praxis is at war with the Metal Heads, an evil race of biomechanical creatures that date back to Precursor times. Jak and Daxter later reunite with Keira and Samos, and discover that the Shadow is in fact a younger version of Samos. While exploring the city ruins, Jak and Daxter come across the remains of Samos's hut and realize that they have been flung nearly 500 years into the future, with Haven City built over the remains of Sandover Village.
Jak and Daxter learn that Praxis engineered the war with the Metal Heads, bribing them with eco to attack the city just enough that he remain in command. However, the arrangement went sour and the Metal Heads began attacking the city more and more. Unable to defeat the Metal Heads, Praxis obtains the Precursor Stone, a large gem that contains the essence of the last living Precursor. He intends to weaponize the Stone and use it to destroy the Metal Head home nest, unaware that doing so will also destroy Haven City. Krew, a crime lord with ties to the Underground, builds a bomb strong enough to release the Stone's energy, but is subsequently killed when Jak detonates the bomb prematurely.
Then, after Jak learns an enigmatic mechanic he's been helping is none other than Keira, it's revealed she's been building a new Rift Rider that will bring her, Jak, Daxter and Samos back home.
The above cited from:
https://jakanddaxter.fandom.com/wiki/Jak_II
https://en.wikipedia.org/wiki/Jak_II
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