Don't Starve - PT 4 - A LITTLE RAIN MUST FALL 3/12/13 UPDATE!! - With Mabi -
Don't Starve's newest update as of 3/12/13 dubbed, "A Little Rain Must Fall" brings so many new things to the horrid yet beautiful world. Check out my play through of the NEW ADVENTURE MODE as I create new items and fight creepy and dangerous monsters!
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INTRO/OUTRO SONG:
Game: Ragnarök Online (Gravity, 2002, WIN)
ReMixer(s): Joshua Morse
Composer(s): soundTeMP
Song(s): 'Can't Go Home Again, Baby'
Posted: 2008-10-22, evaluated by djpretzel
Album: Featured on Ragnarok Online : Hybridism
Other music not in the original game provided by the awesome composers of http://ocremix.org
PLEASE CHECK THEM OUT AND SUPPORT THEIR WORKS!
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PATCH NOTES:
"New features
Rain comes during the summer to ruin your fires and dampen your spirits. Watch out for lightning strikes!
Sandbox custom mode sliders are all unlocked. You can make the game really, really hard now.
Pathfinding works over long distances
Day length changes throughout seasons
Modders can bring up an interactive lua console with the ~ key
Adventure mode
Put in very rough sketches of the actual adventure levels. It's very rough at this point, and the 'story' bits are missing, but the basic structure is in place.
Added lots of little setpieces using new objects that try to impede your progress.
New monsters
The Knight
Merms
Guardian Pigs
New stuff to build
Meat racks and jerky
Bandages
Gunpowder
One man band
Purple gem
Fire staff
Shadow manipulator
Rainometer
Umbrella
Hambat
New stuff in the world
Mushrooms (3 kinds)
A bit of maxwell ground is starting to creep into the world around some teleportato parts
Pig torches
Wasp hives
Variant berry bush
(In)sanity obelisks that block areas when you are (in)sane
Hound mound
Two types of ponds - frog ponds and mosquito ponds
Marble pillars (minable for currently useless marble)
Evil flowers and petals
Nitre
Eggs
Carpet
Marble TIles
Tuning
Magical recipes have mostly been moved the shadow manipulator
Icebox require gears to create
Tallbirds spawn more often
Ponds freeze in the winter, and stop spawning things
Beefalo mating season is shorter, and there are fewer babies
Ranged weapons actually shoot projectiles
Treeguards drop special, magical wood that is used in some recipes
Health and Sanity effects of foods have been reduced (you restore these by other means now)
Monster meat perishes faster
Blow dart causes more damage
Graves have gems, gears, and nightmare fuel in them sometimes
Bug fixes
You can kill small creatures directly in your inventory / toss them into fires
Season onsets work better in adventure mode
AOE attacks cause area damage even if the targeted hit misses
Deerclops can not be stunlocked, and doesn't panic when he is lit on fire
Koalefants can no longer fly across water when you aren't watching
Koalefant tracks point more accurately in the correct direction
Attempting to store a weapon in Chester no longer attacks him
Chester follows through wormholes when using a backpack
Right click an equipped tool with another item no longer destroys the tool
When wilson uses up a tool, he automatically equips a replacement if one is available
You can no longer light Beefalo (or other creatures) on fire by using a torch on them
Mandrakes get picked up properly when using Spacebar"
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