Comments:
It took me a while to get a successful run, the fact that you have to rush to the end to block the closing door is very limiting.
You can't grab the rocket launcher and rockets and kill all the enemies in the final room, so you need to rush to the closing door without killing all the demons.
The problem is that, by blocking the door, you are in a terrible spot to do anything because rockets will kill you and shotgun ammo is very limited.
Luckly there is a berserk in the map, so at least you can punch stuff and occasionally use the SSG against close pain elementals or cacos.
Also health pickups are very limited in the map, so you can't afford to take too much damage.
In my first attempts I was not grabbing the rocket launcher before blocking the closing door because I thought I didn't have enough time to do so, but luckly I was wrong and grabbing the rocket launcher earlier is still helpful.
The ending of this run was terrible, but I'm submitting this because I was of this map, so I don't want to improve it further.
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