[DOOM 2] Valiant - MAP09 "14 Angrier Arch-Viles" UV-Max
Wad: ValiantRC2.wad
Map: Map09 (14 Angrier Arch-Viles)
Time: 10:58
Category: UV-Max
Port: GlBoom-Plus 2.5.1.4, -complevel 11
Link: http://www.doomworld.com/vb/wads-mods/71704-valiant-wad-my-32-level-mbf-megawad-download-available/
Demo: http://1drv.ms/1Nz3tiq
Comments:
We've reached the 9th map, and now, for certain, it's gotten much more difficult. And that's not a bad thing. (except for maybe my patience!)
This map is downright brutal from the get-go. The arch-viles in the starting room will all come into play at opportune times, for them at least. The yellow/blue key side of the main chamber is the hardest section and it made more sense to clear it first. I had tried taking the red key first, but I ran into problems with rocket suicides more times than I would have liked. It also allows me to use rockets liberally in the big cave before the red key, which is always nice. The traps involving some of the arch-viles are nearly impossible without fore knowledge. Especailly the one on the way to the yellow key. Those rising pillars make life difficult since you don't have cover for very long. Staying alive is the goal, and somehow I managed.
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